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Building an Isometric Grid Engine for PICO-8
I would never underestimate fantasy consoles, limitations may be at our creativity.
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Breaking PICO-8's game loop: Building a scene manager for Monster Paradise
Why just to have one, when we can have many? Scaling-up PICO-8 for my Pokemon-like title in just 800 Tokens
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Creating a Pokemon-like in PICO-8: Pixel Art
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Cartridge of the week - 8th May
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Breaking PICO-8's game loop: Building a scene manager for Monster Paradise
Why just to have one, when we can have many? Scaling-up PICO-8 for my Pokemon-like title in just 800 Tokens
Jul 4
•
José Pérez
7
1
3
Creating a Pokemon-like in PICO-8: Pixel Art
8192 Tokens, 32 colours, 256 possible sprites - Is this even possible? Let's start with the aesthetics
Jun 26
•
José Pérez
6
2
1
Cartridge of the week - 8th May
Inspiration from the top fantasy console developers
May 8
•
José Pérez
5
1
1
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Building games in public for tiny fantasy consoles
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