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Quick Physics on PICO-8: Ropes
It could be a really intense topic, so I've decided to simplify with our beloved engine
Feb 8
•
José Pérez
4
1
January 2026
The Aim Of Playing: Why Do We Create Games
Player emotions and developer's labor are just sides of the same coin
Jan 29
•
José Pérez
12
3
3
Object Oriented Programming in PICO-8 based On Metatables
A comprehensive guide to object-based programming in the Lexaloffle virtual console
Jan 22
•
José Pérez
4
2
Best Handheld Consoles for Pico-8 Gamedev
Creating another experience through the platform itself
Jan 15
•
José Pérez
5
1
You’re the playtester — how does Gamedevpills feel?
Let’s recalibrate gamedev content together, following continuous improvement rule
Jan 13
•
José Pérez
5
1
Starting the Year by Shipping a Game in 48 Hours
This is the story of how I started the year creating a small game, literally throwing lines of codes in 48 hours
Jan 6
•
José Pérez
6
1
December 2025
The Best Roguelite Was Made in Gamemaker
A Roguelite genre masterclass with the lens of game design, but not without an introduction of the genres origin
Dec 25, 2025
•
José Pérez
6
3
3 Tips To Fuel Your Motivation
Without external motivation is easy to give-up, but taking some advice could support your journey
Dec 19, 2025
•
José Pérez
3
2
Creating Super Mario Maker Demake #1 - Level Editor Toolbar, Mouse and Camera
Creating the core elements to playtest the experience as soon as possible
Dec 14, 2025
•
José Pérez
3
2
Super Mario Maker Demake #1 - Full code and Assets
All the resources you need for play with the first iterations of this demake in just a couple of minutes
Dec 14, 2025
•
José Pérez
2
1
5 Things To Know Before Start Solo Gamedev
Systems first, Aesthetics for later.
Dec 6, 2025
•
José Pérez
10
5
November 2025
Create Your Gamedev Environment for PICO-8 in 7 minutes
After this article the perception of game development experience on PICO-8 will change for you, forever.
Nov 27, 2025
•
José Pérez
4
2
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